5 Movies We Want To See Adapted From Board Games

Nigel Druitt

An avid Flickcharter since 2009, Nigel is a self-described fanboy whose Top 20 is dominated by the likes of Indiana Jones, Frodo Baggins and Marty McFly. Nigel is the Canadian arm of the Flickchart Blog, but try not to hold that against him. You can find him on Flickchart as johnmason.

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12 Responses

  1. Jandy says:

    Heh, Jonathan and I were talking potential directors for board game movies the other night. I think you definitely gotta go with Cronenberg for Operation. I would actually watch a movie based on Mousetrap, though. :)

  2. “Bad enough…?”  Oh, Nigel…don’t be such an idea snob!  Every movie ever made originated at one point with a simple premise no more developed than a board game.  “What if two submarines went around blindly trying to destroy the other’s navy?”  Does that become Battleship or U-571?  Why not both?

    I know you were being facetious, but the truth is I think most of those concepts could and would actually work.  Why not?  Are they really that inferior to “A girl is transported via tornado/rabbit hole to a fantasy land” or “A boy wizard is pitted against the evil wizard who killed his parents?”

    I despair at the idea that any premise is inherently unworthy of becoming an interesting story.  That perspective is distrustful of, and even denies, imagination–which is, of course, at the heart of all storytelling.

    (Bet you didn’t expect me to go all serious and offer a snotty lecture, didja?)

    • Nigel Druitt says:

      You know what? I’m actually kind of interested in Battleship. Peter Berg has made a couple of decent action movies (The Rundown and The Kingdom come to mind), and who doesn’t love Liam Neeson?

      I know the film’s not going to be about two people plugging pegs into their boards and yelling “A-10!” all the time. A good naval battle with Neeson at the helm could be fun.

      It is funny to me, though, that writers are having to look to these games for inspiration. But you’re right; that doesn’t mean it couldn’t work.

      Biggest problem? There has not been a decent video game adaptation yet. How are board games going to be any better? :)

    • nathanchase says:

      Well, there is “Clue”. Which is a pretty great board game movie.

  3. Nigel Druitt says:

    Mentioned in the post as probably the only board game that could be considered to have something resembling a “plot”. ;)

  4. I don’t think it’s a matter of writers being forced to adapt these games out of desperation for inspiration.  Rather, it’s a matter of making sensible use of a pre-existing property that already is familiar to the public, and can translate into merchandise.

    I laugh at those who think so lowly about the recent live action Transformers movie being based on action figures.  Really?  No one noticed for the last quarter century that scores of comic books and animated series were also based off those same toys?  It’s as though film snobs kept quiet about how all this has gone on until it was a chance to badmouth Michael Bay some more.

    We would do well to remember that making a ton of money off selling movie rights goes back further than our own short attention spans.  Ian Fleming made no secret about his desire to sell the movie rights to his Bond novels.  This indignation about the vulgarity of all these cross-media adaptations is absolute nonsense.

    The problem with video game adaptations is that  newer video games are so sophisticated that a movie is really a step backwards–though no one wants to admit it because that would suggest that video games are superior to films.  After spending 30+ hours playing and exploring every nook and cranny in an environment, watching a 2 hour movie would feel like an abridged commercial to the core audience.  Gamers want to play, not watch.

  5. movieguyjon says:

    I think David Mamet would do great with Pop-o-matic Trouble.